Writing

The Escapist: To Be The Hero

An essay looking at what it takes to get an audience to identify with a hero, whether it’s a comic, videogame or movie hero. It doesn’t matter; motivation is motivation, and storytellers ignore that fact to their peril.

For this Escapist article, I took a look at various comic and videogame character examples and how their creators had succeeded (and failed) to properly engage the audience.

To Be The Hero

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